The “Rules” in Film

Over the last 70 years people in the industry learned what usually works and what not, doesn’t matter if its in the field of storytelling, cinematography or in the post productions sector. Most mainstream films in cinema, especially those from Hollywood, seem to have a lot in common with each other and we don’t seem to get a lot of new ideas from there. To answer why that is, is very simple – production companies love a guaranteed success! This why most of what we see in the cinema nowadays is always pretty familiar. From story structure, character developments to the way it’s filmed and edited. In this blog post I’d like to focus on the most common practices, or as some people like to call them rules, that are used in film.

Storytelling

It’s not necessary to to reinvent the wheel in order to write the story for a box-office hit. In fact it’s probably even better to stick to the rules of a three act story structure or also called a seven point story structure according to american screenwriter and author Blake Snyder. In “Save the Cat” Snyder gives clear instructions on how to write a entertaining story and even provides a so called beat-sheet. It determines what should vaguely happen at what page of the script and is pretty strict about it. All though he is also criticized for his harsh approach, it’s clear that most films follow these guidelines. He also points out that he didn’t invent those rules, they come from his observation and colleagues that he met over the years. Basically saying that those rules and guidelines for a good story where always there, he just wrote them down.

Blake Snyders Beatsheet:1
Opening Image (p.1), Theme (p.5), Set-Up (p.1-10), Catalyst (p.12), Debate (p.12-25), Act II (p.25-30), B Story (p.30), Fun & Game (p.30-55), Midpoint (p.55), Bad Guys Close In (p.55-75), All is Lost (p.75), Dark Night of the Soul (p.75-85), Act III (p.85), Finale (p.85-110), Final Image (p.110)

How to Write a Novel Using The Three-Act Structure
Three Act Story Structure2

Without context the beat-sheet is probably a bit meaningless to most people but in the right hands a very strong tool for making an exciting and entertaining story. Blake Snyder also states that there are only ten types of movies. Every movie that exists can be assigned to one of those types. A few of his types are for example “Dude with a problem”, “Superhero” or “Buddylove”.

Composition

There are many ways to composite an image, yet some compositions just work and are a great basis to begin with. There’s no official rule book on this topic but the following “rules” or suggestions are probably the most common and used ones in film and television.

  1. Rule of Thirds
    Divides the picture into a 3×3 raster that serve as a guideline on how to frame objects, people or points of interests in your frame.
  2. The 180 Degree Rule
    Depicts the radius in which you should place the camera when shooting dialogue between people.
  3. Shot Types
    There are 3 type of shots with several variations of it, the wide, medium and the close-up. They define how much of the person or object is visible in the frame.
  4. Size Equals Power
    This rule gives important information about the perception of size in the frame. If it’s important or mighty, it should be filmed in a close-up.
  5. Leading Lines
    Any objects, structures or textures can shape lines in the frame. This rule says to frame for having those lines run into our point of interest, e.g. into the actor. 3
Rule of thirds in filmmaking explained - Media Maker Academy
Rule of Thirds in Harry Potter4

Editing

Walter Murch, who is famous for his editing work with names like Francis Ford Coppola and George Lucas describes in his book “In the Blink of an Eye” a good edit as one that respects “The Rule of Six”. But what exactly does he mean when he talks about “The Rule of Six”?

The “Six” he is referring to are Emotion, Story, Rythm, Eye-trace, Two-dimensional plane of screen and Three-dimensional space of action. Those are the six elements that, if respected, make an ideal cut to him. He explains that in traditional cinema, especially back in the beginnings of sound film, the common practice was to always stay true to the position of the actors in between cuts. Back then jump cuts were seen as a mistake which, as we can see in films and shows nowadays is no longer the case. For Murch the most important thing in an edit is the emotion, as the only thing the audience will remember in the end is not the editing, camerawork or the performances but what they felt when watching it. He continues with providing a percentage of importance for his six criteria that make a good edit.

  • Emotion = 51%
  • Story = 23%
  • Rythm = 10%
  • Eye-trace = 7%
  • Two-dimensional plane of screen = 5%
  • Three-dimensional space of action = 4% 5

Murch’s “Rule of Six” should help editors on what to look out for when putting a scene together and also gives a sense for prioritization. But apart from the “Rule of Six” there are also some other common techniques that go more into the detail, for example:

  • The “J-Cut / L-Cut”
    Other than the “Hard-Cut”, which cuts the audio and visuals at the same time from one clip to the next, the L or J-Cut interpolates the audio in between two clips. Often used for dialogue scenes or to make a cut more seamless.
L-Cut and J-Cut shown in a Timeline6
  • The “Third Person at the Table Technique”
    This technique is a powerful tool to get a sense for when to cut between people having a dialogue. I learned this trick in school while working on a documentary but haven’t found a name for it on the internet so I came up with this one. The “Third Person at the Table” is referring to the audience that is in the position of the camera – when would the audience look where in the scene? Naturally people don’t always look at the person speaking, sometimes they get a reaction or other times they stay on someone a bit longer before switching to the one speaking. Nothing happens immediately! To follow this technique the editor has to imagine to actually be in the room and cut between shots like if he was looking around. I recently also found this video from CineD going into futher detail on this technique.
  • The “One Frame Trick”
    Another useful technique I learned in my bachelor years is the “One Frame Trick”. It states, that when cutting to a beat, music or SFX, the visuals should always come (at least) one frame earlier than the audio. It seems to most people that it just matches better than cutting on beat.7
  • Cutting Patterns
    Some patterns of switching between shot types (wide, medium, close-up) established to work better than others. The website “cuvideoedit” gives a breakdown on the most common cutting patterns:

    Conventional
    wide > medium > close-up (working closer towards the action)

    Reveal
    close up > medium or wide (slowly revealing more information)

    Matching Action
    cutting on movement for dynamic and seamless edits.8


Conclusion

I strongly believe that everything in this blog post is very fundamental and important knowledge for everyone working in the field of film creation. Although it’s a discussion worthy topic whether you you want to call them rules or not- I’d rather call them differently but calling them “techniques that have already proven to work reliable” is quite a long way to phrase it. The more interesting question is, if you rather want to stick to those conventions or not and even the professionals in the field don’t have an agreement on this.

For example, let’s go back to the Snyder and Murch. Blake Snyder is convinced about his strict approach in order to get a working story. He is sticking to what has already been done before him and deviations from his instructions are conceived as mistakes to him (which he clearly points out in his book). Walter Murch on the other side is a lot more vague when giving instructions. He is strongly referring to the emotional aspect of editing a film which is very hard to define and break down. He is also very much deviating from the traditional way of editing a film, which (if you remember) was very strict about the position of the characters in space and traditional cutting patterns. Before the french new wave happened, most of the rules in this blog-post were established and back then they were without a doubt rules, no quotation marks needed.

Sources:

1) Snyder, Blake: Rette die Katze! Das ultimative Buch übers Drehbuchschreiben, 2. Auflage, Autorenhaus Verlag, Berlin 2015

2) https://blog.reedsy.com/three-act-structure

3) https://www.studiobinder.com/blog/rules-of-shot-composition-in-film/
https://www.diyphotography.net/five-composition-rules-filmmaking-break/
https://motionarray.com/learn/filmmaking/shot-composition-framing-rules/

4) https://mediamakeracademy.com/rule-of-thirds-in-film/

5) Murch, Walter: In the Blink of an Eye – A perspective on film editing, 2nd Edition, Page 17 – 18

6) https://www.techsmith.com/blog/how-to-edit-videos-l-cuts-and-j-cuts/

7) https://youtu.be/7E_mi_xNYOk

8) http://www.cuvideoedit.com/rules-of-editing.php

The Cinematography of Hoyte van Hoytema

A name that is really popping up in Hollywoods film landscape in the last few years is Hoyte van Hoytema. Hoyte is a dutch-swedish cinematographer who started his career in Hollywood with “The Fighter” (2010) after already having success in Europe, especially in Sweden.

With his following work for acclaimed directors like on Spike Jonze’s “Her” (2013) or Christopher Nolan’s “Interstellar” (2014), Hoyte managed to make himself a name in the filmmaking world. That lead him to further work on blockbusters like “James Bond: Spectre” (2015), “Interstellar” (2017), “Ad Astra” (2019) and “Tenet” (2020). A portfolio that can easily speak for itself but what exactly makes Hoyte’s style and approach so appealing to the audience and also to the directors and producers that hire him for those large cinematic movies?

To me it really proofs the saying, you know – the best prep is a good knowledge of each other.

Hoyte on working with Christopher Nolan 1
Behind The Scenes of “Dunkirk”

In Depth Cine describes his style as “enhanced naturalism”2 which seems very fitting in my opinion. After watching most of his recent films, doesn’t matter if it’s his indies oder blockbusters, it stands out the Hoyte likes shooting handheld, up close and also on film – giving most of his shots more texture and life. Therefore not all of his shots are as polished, clean and precise as other blockbusters solve their cinematography, instead his work is a bit more characteristic and vivid.

When it comes to intimacy, he works with traditional camera movements that are familiar to the audience and draw them closer. The goal here is immersion; drawing the eye and viewer into the story.

Jason Hellerman speaking about Hoyte on “No Films School”3

Even though Hoyte worked on a wide variety of cameras and lenses on various films he declares his love for the large format IMAX camera as well as the Zeiss Super Speed 35mm F1.3 on the Team Deakins Podcast. The image quality of the IMAX camera is truly amazing and unique, he says and the Zeiss lenses let him get very shallow and up close. Yet they still have to do a lot of engineering, especially with the IMAX. He even states that most of his job is old school hands on filmmaking.

Especially with the IMAX camera they had to find new ways of rigging and mounting this camera, especially for his handheld shots or for the plane scenes on Dunkirk, where they actually mounted a IMAX camera to a supermarine spitfire aircraft. Even though preparing those shots is a lot of work and require much preparation it’s worth it to him. He admits that working like that is very restrictive but continues to say that they often came up with new ideas they wouldn’t have had otherwise. Hoyte states that everybody can mount a GoPro to an airplane nowadays but doing that with the huge IMAX camera is something that has not been done before and is a little bit more that what everybody is used to see1.

Screenshot from “Dunkirk”

I personally think that this approach is quite unique and interesting and makes Hoyte to at least somewhat of a pioneer in his field. Pushing experiences that are truly meant for the big screen show his love and ambition for filmmaking which surely contributes to his success.

Something else Hoyte is very keen of is doing things in camera as opposed to doing it in post. For most of his films, especially those in space, they used special camera setups and contraptions to get most of it in camera. When asked what his favorite tool for filming zero gravity is, he said the applebox. He continues saying that as long as you have a wide of the scene first, the applebox perfectly sells the trick. 1

Spike Jonze’s “Her” is beloved for its warm colors, nice set design and beautiful intimate cinematography. On quite a few shots Hoyte plays around with sunflares, really adding to the mood of the film. Usually only using a tiny mirror on a stick to bounce sunlight into the lens. Simplicity at its finest and when possible the go to option for Hoyte.

Behind The Scenes of “Her”

There’s definitely a lot to learn from Hoyte’s work and his approach. He might not be reinventing the wheel but rather adding to it, not shying away from unconventional solutions to get the wanted look and always ready to try out something new. That said I want to end this blogpost with a quote from him while shooting “Her” back in 2012:

You can make a film 150 ways. You can make it with your heart, you can make it with your brain, you can make it with your penis and you can make it with your belly.

Hoyte van Hoytema (7. April 2012)4

Sources:

1: Yossy Mendelovich (13. September 2020)
https://ymcinema.com/2020/09/13/team-deakins-interviews-cinematographer-hoyte-van-hoytema/

2: In Depth Cine “Cinematography Style: Hoyte Van Hoytema” (28. Mai 2020)
https://www.youtube.com/watch?v=uxHtZG8okPo&ab_channel=InDepthCine

3: Jason Hellerman (22. Juni 2020)
https://nofilmschool.com/sites/default/files/styles/article_wide/public/lr-hoyte.jpg?itok=hGSwLltS

4: Annapurna Pictures “HER | The Untitled Rick Howard Project”
shttps://youtu.be/PgHtX5_CRPY